AI Insights · Timothy · October 2023
Top 5 Historical Games on Android in Sweden Q3 2023
Discover the performance trends of the top 5 historical games on Android in Sweden during Q3 2023, including downloads, revenue, and weekly active users.
During the third quarter of 2023, the top 5 historical games on Android in Sweden showed varied performance trends in terms of downloads, revenue, and weekly active users. Here is a closer look at each game's metrics.
Royal Match saw a consistent revenue stream throughout Q3, with figures ranging from approximately $26K to $30K weekly. The highest revenue was recorded in the week of September 11, reaching around $30.2K. Downloads fluctuated, peaking at 6.3K in early August before declining to 1.4K by the end of September. Weekly active users increased steadily from 22.9K in late June to a peak of 29.9K in early August, before stabilizing around 26.7K by the end of the quarter.
June's Journey: Hidden Objects experienced weekly revenue variations between $9.8K and $14.1K, with the highest revenue seen in late July. Downloads remained relatively low, averaging around 300 per week, with minor fluctuations. Weekly active users saw a slight decline from 6.1K at the beginning of the quarter to approximately 5.1K by the end of September.
Rise of Kingdoms: Lost Crusade had a notable spike in revenue towards the end of the quarter, with the highest revenue of $17.8K in the last week of September. Downloads were minimal, peaking at 371 in late July and dropping to 59 by mid-September. Weekly active users saw a slight increase from 1.9K in late June to 2.2K in late July, followed by a gradual decline to around 1.6K by the end of the quarter.
Guns of Glory: Lost Island showed a significant increase in revenue towards the end of Q3, peaking at $15.6K in the last week of September. Downloads were fairly low, with the highest being 128 in mid-August. Weekly active users grew from 327 in late June to 474 in late August, before slightly dropping to 350 by the end of September.
Rise of Castles: Ice and Fire maintained a steady revenue between $6.2K and $8.2K, with the highest revenue recorded at $8.2K in late August. Downloads peaked at 335 in mid-July before declining to 164 by the end of September. Weekly active users fluctuated, reaching a high of 3K in mid-July and then stabilizing around 2.4K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.